Home

I wondered how long it would take before I lost my temper with those people continuing to malign ActiBlizz’s choice to present a ‘Classic’ Warcraft client, and now I can tell you. 14 days. It only took two weeks to want to MC these people off the cliff at the Lumber Mill to their untimely rez at the Stables, which the Horde had just taken. Again. As a result, you and I are now going to start talking about what really happened in Vanilla. The problem is, at least for those of you who aren’t happy unless there’s something to complain about… we’re not playing that game here. I realise that after a protracted period in the Warcraft Wilderness (looks like Blasted Lands but there’s no NPC’s, just shitty red terrain) I have no more to say to those of you dragging this version of the UI down.

WoWScrnShot_111617_211441

I’m also really annoyed at the group of people who seem to think I’ve gone all caring and sharing all of a sudden. I’m not a fucking idiot, guys, I’m a realist. If you honestly think I’m going to be all rainbows and Whimsyshire as a result, you’re wrong. This game is annoying and frustrating as fuck sometimes, but that’s my problem and not yours. I’m not going to sit here and pretend my view of the negatives is anything but subjective, and that’s why the positives end up mattering even more than they ever did. Whether we like it or not, this game does not change based on the thoughts in our head. We can believe that’s the case: the truth is anything but.

Classic [TM] Warcraft has inadvertently become a metaphor for the Community (definitely BIG C) which created the hype around it. Notice you NEVER had an input in the design, at the start… even though you might believe that were the case. Those early adventures are a metaphor for the intractability of a concept, right up to a point where the Designers became self-aware of the phenomena that had been created. In the beginning there were rules that weren’t there because the content created them, but that were introduced by players to deal with the difficulty that the game presented.

Those days may never happen again: no social media to build backlash, no Discord to sow the seeds of discontent. On one side the designers, the other players, and Azeroth was where one was pitted against the other. The results might be lost to the mists of hazy indistinctiveness in some people’s minds, but not mine. That day I almost deleted my first Hunter because I didn’t know how to get out of Northern Stranglethorn, and kept being eaten by crocodiles. The ignorance was ours to illuminate, not the designers to explain. The past, when it was present, was truly yours to explore.

WoWScrnShot_111217_164616.jpg

The only way I feel I have left open to me as a result of all this wanking over a design decision is to use the truth as a weapon. It’s ironic really, that I’ve gone from vehemently anti-Classic to a supporter, but the truth is that it is not the game that caused the change. It is, undoubtedly, the people who stand on both sides of the argument who have forced me from being a passive observer to a participator. You might think you’re being helpful pointing out all these shortcomings but after the same reaction for months? Trust me, this is gonna get tiring for everybody.

It isn’t the people who just blindly attacked anyone who was against the Classic idea either, because they genuinely believed that was the only way to return to the ‘true spirit’ of the game. There were those who’d threaten others who didn’t like their choice: remember kids, abuse doesn’t have to be obvious to hurt. I’m looking at the passive aggressive ‘true fans’ of the concept as having as much blame to shoulder as those making sock accounts and threatening to hurt others for a difference of opinion. In the middle of all these extremes is what actually happened. Like it or not, that is the only reality that matters in the end.

WoWScrnShot_050915_191945.jpg

I’ve done a bit of a Classic overview already, but with the benefit of a few months of constructive work on my written English, the chances of making the points I want are far more likely. Therefore, starting here, there will be a considerable effort made by myself to separate the memories from reality and present as close to what I can of the truth behind the Original Classic experience. Of course, however hard I try there will remain a subjective edge, but I’d like to think I’m mature enough to step back from the desire to devolve into melodrama.

The truth about Classic Warcraft is not what you, or I remember. The reality, I suspect, will end up being something else entirely.

3 thoughts on “That’s Classic :: Seven Seconds

  1. One commenter on WoWhead noticed an interesting thing. Game systems do not create community. These two things work in tandem to create the experience. And while you can theoretically make game systems work like they did before, you can’t do that to community. It’s a train without an operator driving headlong at high speed. It’s route is influenced by many things, game systems only one of them.

    As a proof he/she gave an example of some other MMO that did classic servers (don’t remember which). Systems were kept exactly the same, but the behaviour of people is completely different.

    Therefore putting old systems in place will NOT create the same community. And thus it will NEVER be the same experience. Regardless of how faithful the game systems are.

    I also think that the fact that something was Brand New was of utmost importance. You can never be a kid again experiencing stuff for the first time. You can only pretend.

    Like

  2. The whole classic / vanilla conversation is interesting for me. It’s probably not something I will play, because I really only have the time for one version of Warcraft, and I’d rather it be the current one. It’s interesting that after much bumbling about, Blizzard realized that this was definitely something that some portion of the player base wanted and took steps to address that. After all, it’s likely to be yet another way to convert user engagement into cash flow!

    I certainly enjoyed the game in older times, but I’m not sure there’s any way to bring back that sense of awe and wonder. And there are definitely things that I don’t miss, whether it’s huge talent trees, bags filled with soul shards, running…so much running…., taking forever to assemble a group and then having to actually walk into the instance entrance…

    And I miss some of my friends and guildmates from that time. But those days aren’t coming back, even if I have that software version back.

    Don’t get me wrong. I’ll try it. I’m guessing I’ll enjoy it. But it won’t be my primary area of focus.

    Like

Answer Back

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s