I wondered how long it would take before I lost my temper with those people continuing to malign ActiBlizz’s choice to present a ‘Classic’ Warcraft client, and now I can tell you. 14 days. It only took two weeks to want to MC these people off the cliff at the Lumber Mill to their untimely rez at the Stables, which the Horde had just taken. Again. As a result, you and I are now going to start talking about what really happened in Vanilla. The problem is, at least for those of you who aren’t happy unless there’s something to complain about… we’re not playing that game here. I realise that after a protracted period in the Warcraft Wilderness (looks like Blasted Lands but there’s no NPC’s, just shitty red terrain) I have no more to say to those of you dragging this version of the UI down.
I’m also really annoyed at the group of people who seem to think I’ve gone all caring and sharing all of a sudden. I’m not a fucking idiot, guys, I’m a realist. If you honestly think I’m going to be all rainbows and Whimsyshire as a result, you’re wrong. This game is annoying and frustrating as fuck sometimes, but that’s my problem and not yours. I’m not going to sit here and pretend my view of the negatives is anything but subjective, and that’s why the positives end up mattering even more than they ever did. Whether we like it or not, this game does not change based on the thoughts in our head. We can believe that’s the case: the truth is anything but.
Classic [TM] Warcraft has inadvertently become a metaphor for the Community (definitely BIG C) which created the hype around it. Notice you NEVER had an input in the design, at the start… even though you might believe that were the case. Those early adventures are a metaphor for the intractability of a concept, right up to a point where the Designers became self-aware of the phenomena that had been created. In the beginning there were rules that weren’t there because the content created them, but that were introduced by players to deal with the difficulty that the game presented.
Those days may never happen again: no social media to build backlash, no Discord to sow the seeds of discontent. On one side the designers, the other players, and Azeroth was where one was pitted against the other. The results might be lost to the mists of hazy indistinctiveness in some people’s minds, but not mine. That day I almost deleted my first Hunter because I didn’t know how to get out of Northern Stranglethorn, and kept being eaten by crocodiles. The ignorance was ours to illuminate, not the designers to explain. The past, when it was present, was truly yours to explore.
The only way I feel I have left open to me as a result of all this wanking over a design decision is to use the truth as a weapon. It’s ironic really, that I’ve gone from vehemently anti-Classic to a supporter, but the truth is that it is not the game that caused the change. It is, undoubtedly, the people who stand on both sides of the argument who have forced me from being a passive observer to a participator. You might think you’re being helpful pointing out all these shortcomings but after the same reaction for months? Trust me, this is gonna get tiring for everybody.
It isn’t the people who just blindly attacked anyone who was against the Classic idea either, because they genuinely believed that was the only way to return to the ‘true spirit’ of the game. There were those who’d threaten others who didn’t like their choice: remember kids, abuse doesn’t have to be obvious to hurt. I’m looking at the passive aggressive ‘true fans’ of the concept as having as much blame to shoulder as those making sock accounts and threatening to hurt others for a difference of opinion. In the middle of all these extremes is what actually happened. Like it or not, that is the only reality that matters in the end.
I’ve done a bit of a Classic overview already, but with the benefit of a few months of constructive work on my written English, the chances of making the points I want are far more likely. Therefore, starting here, there will be a considerable effort made by myself to separate the memories from reality and present as close to what I can of the truth behind the Original Classic experience. Of course, however hard I try there will remain a subjective edge, but I’d like to think I’m mature enough to step back from the desire to devolve into melodrama.
The truth about Classic Warcraft is not what you, or I remember. The reality, I suspect, will end up being something else entirely.