|Well, it seemed appropriate.|
I have, for the last couple of days, been beavering away on my Mini Pet Project. In the process of this, and after the latest beta push, the interface gained a huge amount of what is, on the surface, completely irrelevant information. Spells are still missing, and there are a healthy number of both omissions and duplications in the list of 500 pets. However, about 80% of these fellas now have a story: some are quirky, many are practical and some are genuinely funny. What this does show (to me at least) is two fold. Firstly, if you weren’t aware already, Blizzard is taking the Mini pet battles VERY seriously indeed. It also amply demonstrates that whoever it is who has been given the job of creating in many cases new lore for every critter you’ll own and capture in Pandaria cares a great deal about the task in hand.
|Is this an indicator of a rarer spawn for this pet?|
I can’t help but thinking that these (often very complex) descriptions might not hold clues to how some of these pets will be found: will I need to kill Infernals in Felwood for instance in order to spawn the Minfernal? Many of the flavour text describes creatures burrowing and hiding in areas of the world… is this not simply information to skip over, but could it hold clues as to were your next battle will be located?
|Don’t mess with Mr Wiggles. Just DON’T…|
There are also some literary and pop culture references thrown into the mix for good measure :D
|10 pop points if you get this one :D|
If I wasn’t excited enough for this new development in game, this makes me think that Blizzard really are taking the ‘bring the fun back’ ethos very seriously indeed. In fact, it has managed to deflect me from my Archaeology plans, which I fully intend to return to next week… :D For now however, I reiterate the tweet I sent to @Warcraft on Saturday night, which sums up my feelings pretty well…