A sense of satisfaction, but only if you work for it… ^^
We don’t want to make reputation account-wide. We think that removes too much of the gameplay of having an alt. Harkening back to the blog, the goal is for players to feel free to play their alts. If you have a cool mount on character A, then that might be an issue. Being exalted on character A so that enchants are easier to buy doesn’t seem like the same issue. (What I mean is, it’s a short step from there to saying character A has better gear so you aren’t going to play B).
The discussions of account-wide items continues in the US Forums on the back of Mounts becoming available to every character on Beta. What is becoming clear is that while vanity has become a more significant consideration than it has ever been before, Blizzard are not prepared to sacrifice hard work when it comes to gearing. I had been concerned that grinds that resulted in a physical improvement to a character would end up being minimized, and this includes gear as well as enchants. After all, every new Cataclysm faction has a selection of ‘starter’ dungeon gear which was pretty much essential for me when I initially hit 85 on P. Making this a given when one account member hit the required level would be trivialising a lot of the basic levelling experience.
However, we are still not clear on grinds that reward a mount as well as such bonuses (Kurenai is an older example that jumps out for me as the gear items are pretty much outmoded) and I find myself reading the following and wondering what it might mean:
For this reason faction rep is going to work a little differently in Mists of Pandaria and, we think, will feel better for players with multiple characters.
I’d like to see this ‘change’ properly clarified. Ghostcrawler’s Blog post is suitably vague, I suspect with good reason, as this is a project that is literally being programmed before our eyes. I’m trying to think of ways that you could do this without requiring a complete code rewrite, and I think we might see some gainful employment for a new group of NPC’s that only become accessible in phase when you hit certain achievement plateaus. These will be the guys and girls who sell the armour and enchants, with a separate (locked) NPC for vanity items which will only open at Exalted. The more I think about it, the more the Molten Front ‘model’ looks as if it could be utilised: at key points (in this case Friendly to Honored, Honored to Revered and Revered to Exalted) your phase changes and vendors become visible on one account that will not be on another. Unlocking the phase is only possible via grinding the reputation.
The other way to do this could be using tokens. If you can only purchase said items by hitting Exalted, they could be used to buy both enchants and gear, leaving mounts and the like to to be purchasable for cash. However I’m not sure Blizzard would want to introduce more currency into an already confusing model, so I’d say the phase idea is the best bet.
However, this isn’t the most significant piece of account information released this week. Oh no. This is small beans compared to this revelation (via WoW Insider):
For all intents and purposes, assume that the game doesn’t really understand the concept of a WoW license. The account-level achievement system will all be based on the Battle.net account and not each individual WoW license attached to it.
This, for me at least, is HUGE. MASSIVE. Transferring W to the second account was completely unnecessary, as it turns out. I can effectively stop grinding on all my alts at the Faire for pets (with the exception of points for professions) I need NEVER WORRY ABOUT ANOTHER SEASONAL EVENT AGAIN. All my various pets and mounts, scattered across the two accounts, will all be gathered into one central repository.
It also means a pretty significant rethink across my entire ‘casual’ strategy leading up to Pandaria. Considering all of this I suspect there may be an immediate shift towards getting Therazane rep to Exalted on everyone as I can pretty much guaranteed the shoulder enchants are now a far larger priority than they were…
Needless to say, this morning I feel that Blizzard’s work on Achievements is almost as good as it can get.